Our verdict on every game we cover — where it shines, where it stumbles, and whether it's worth your time.

ABIArena Breakout: Infinite — our verdictThe most approachable way into the punishing extraction-shooter genre — and it is free.Read review →
NIKKEGoddess of Victory: Nikke — our verdictNikke earns its reputation as one of the better-written gacha shooters: the core cover-shooting loop is genuinely fun to play manually, the production values (aRead review →
IKInfinity Kingdom — our verdictInfinity Kingdom is a slicker, more colorful take on the Rise of Kingdoms / Evony template, and its Immortal-plus-dragon collection layer gives team-building reRead review →
MUDEMU: Dark Epoch — our verdictA faithful, nostalgia-driven MU Online remaster that nails the loot-and-enhance loop and looks great, but it leans hard on auto-play and the usual aggressive moRead review →
NTENTE: Neverness to EvernessHotta Studio turned Tower of Fantasy's best neighbourhood into a whole city. Ahead of the Steam launch on 7 July, we moved into Hethereau — and mostly didn't want to leave.Read review →
OHOnce Human — our verdictOnce Human is one of the most generous free-to-play survival games on the market: base building is genuinely deep, the monster and Deviant design is delightfullRead review →
ENTProject Entropy — our verdictProject Entropy is a genuinely handsome, ambitious mech-and-hero take on the FunPlus strategy-MMO formula, and the mech-building plus formation-tuning systems gRead review →
RAIDRaid: Shadow Legends — our verdictA genuinely deep, well-supported turn-based collector with years of content and one of the best theorycrafting communities in mobile gaming — but the aggressiveRead review →
ROKRise of Kingdoms — our verdictA genuinely deep, well-supported mobile 4X whose commander pairings and living world map give it more strategic texture than most of its clones — but it is a loRead review →
STFCStar Trek Fleet Command — our verdictSTFC nails the Star Trek fantasy — recruiting Kirk, Spock and Picard and flying the Enterprise into a real-time fleet brawl is genuinely fun, and the alliance-dRead review →
TILESTiles Survive! — our verdictThe core is genuinely more interesting than most 4X-survival clones — the fog-clearing tile map gives exploration real texture, and the base/hero systems are coRead review →
WWMWhere Winds Meet — our verdictThe most generous free-to-play open world of the year — if you can look past the grind.Read review →
WOSBWorld of Sea Battle — our verdictThere's a genuinely impressive naval sandbox here: the sailing feels good, the ship models and water are lovely, and the trade-plus-conquest MMO loop scratches Read review →