Issue 041 — July 2026
A PC-only games siteHow we reviewSubscribe
PCGame·Pilot
Preview

Rise of Kingdoms — our verdict

A genuinely deep, well-supported mobile 4X whose commander pairings and living world map give it more strategic texture than most of its clones — but it is a lo

By PC Game Pilot·~4 min·Updated 6 Jul 2026

Rise of Kingdoms is Lilith Games' flagship real-time strategy MMO, where you pick one of 15 historical civilizations and grow a single city into an empire on a seamless, borderless world map shared with tens of thousands of live players. Its signature is a deep Commander system built around real historical figures (Sun Tzu, Julius Caesar, Cleopatra, Joan of Arc) with skill trees, pairings and talent builds, layered over alliance politics, seasonal wars and open-field combat where marches move and fight in real time. Seven-plus years after launch it remains one of the highest-grossing strategy games ever, past $3.5 billion in lifetime revenue with 100M+ players.

Our take

A genuinely deep, well-supported mobile 4X whose commander pairings and living world map give it more strategic texture than most of its clones — but it is a long-haul, alliance-driven grind and the top of the competitive ladder is unapologetically pay-to-win. Best for players who want a social, years-long strategy home and are happy to play free-to-play at a relaxed pace; whales and hardcore KvK warriors will get the most out of it.