
Vampyr casts you as Dr. Jonathan Reid, a newly turned vampire in London in 1918. As a doctor, you are sworn to find a cure for the flu ravaging the city's citizens, yet as a vampire you are cursed to feed on the very people you vowed to heal. That central tension, captured in the game's warning that cursed be the choice, defines the moral weight of every step you take.
Survival means fighting against vampire hunters, undead skals and other supernatural creatures while wielding unholy powers to manipulate those around you. You delve into the lives of London's inhabitants to decide who will become your next victim, then struggle to live with the consequences of those decisions. Your actions carry the power to save or doom the city, and the game makes you feel the burden of being both savior and stalker.
An action RPG on PC, it builds itself around three pillars: embracing your vampiric nature through supernatural abilities, feeding to survive, and shaping London through your choices. The city functions as a web of interconnected citizens who react to what you do, so every victim you claim ripples outward through the world.