Issue 041 — July 2026
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About the game

About Teardown

Teardown poster

Teardown is a heist game built around a fully destructible world, where practically anything can be broken, moved, or repurposed into a shortcut. The central pleasure is planning and pulling off the perfect job, using creative problem-solving, brute force, and whatever the environment offers to carve an efficient route through each level before making your escape.

You run, jump, drive, and even slingshot your way around, collecting targets, dodging robots, and grabbing whatever your clients want, either alone or alongside friends in multiplayer for up to twelve players. The voxel environments are backed by realistic physics along with fire, smoke, water, debris, and vehicles, giving your schemes plenty of tools to exploit, and a sizable arsenal of gadgets and explosives to work with. Above all, the rule is simple: don't get caught.

The story-driven campaign spans forty missions and follows a shady offer that spirals into a mess of revenge, betrayal, and insurance fraud, tasking you with stealing cars, demolishing buildings, and blowing open safes while avoiding trigger-happy robots. A Sandbox mode offers unlimited resources and destruction for solo or co-op play, and the game ships with the same editor its developers use, opening the door to thousands of community-made maps, tools, vehicles, and modes on PC. It sits comfortably as an action, indie, simulation, and strategy hybrid.