
Symphony of War: The Nephilim Saga unfolds as a shadow looms over the world of Tahnra at the turn of the millennium. The long and bloody Veridian Succession has left the Empire of Veridia scarred and its people suffering. Under Empress Florina the vicious cycle finally seemed broken, until a rogue General abducted her from the capital, raised his own armies, and lifted the flag of rebellion. As a young academy graduate, you take command of an expedition against these forces, setting off a chain of events that will shake the very foundations of the world.
This is a 2D turn-based strategy RPG built around a squad-based army, offering a story-rich campaign of 30 to 40 hours with substantial replay value. More than fifty character classes, over fifty in the roster, give you limitless possibilities for how to build your troops, and the game promises a massive depth of tactics that you learn naturally through play rather than menus.
On the battlefield, gameplay focuses on grand-scale operations where you outwit and out-plan opponents while individual clashes resolve automatically yet remain thrilling to watch. You maneuver squads of up to nine soldiers, seizing high ground, holding chokepoints, and ambushing from the woods, all while watching the weather lest a sudden blizzard or heat wave undo you. Liberating towns and capturing resources bolsters your reputation. An adventure, RPG, and strategy indie title, it gives PC tacticians deep, army-building warfare.