
SpaceCraft invites you into a living galaxy shaped by the actions of its players, where the economy of the universe responds to everything you do. You mine, craft, and trade resources and ship parts, buy and sell blueprints, and take on or offer services, missions, and contracts, and because every marketplace transaction nudges prices, you are always adapting to a market that never sits still. It is an MMO built around genuine player-driven commerce.
Real power, the game insists, comes from teamwork. You can create or join Corporations and collaborate on a much larger scale, developing interplanetary production and logistics by assigning roles, dividing tasks, and managing operations that range from small crews to sprawling commercial empires. That cooperative backbone turns solo trading into something far more ambitious.
Exploration is wide open. You pilot your spaceship freely through an immense universe of systems full of planets, asteroid fields, abandoned stations, and derelict ships, using Faster-Than-Light technology to leap between distant systems in an instant while transitioning seamlessly from deep space to planetary surfaces in real time. Planets brim with natural resources ready to be scanned, extracted, and exploited using a variety of tools. Combining adventure, indie, MMO, and simulation elements, SpaceCraft hands PC players a vast, interconnected universe that is theirs to explore.