Issue 041 — July 2026
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About the game

About Hellish Quart

Hellish Quart poster

Hellish Quart is a fighting game built around sword dueling, where the blades genuinely clash through physics rather than scripted animation and the characters move using motion-captured fencing techniques. You step into the shoes of one of many seventeenth-century warriors and wield sabers, rapiers, broadswords, and other blades across a single-player campaign, arcade mode, or local multiplayer with friends.

Under the hood, the game runs on active ragdolls, and every bit of damage your blade deals is worked out with real-time physics. Four gamepad buttons map to four attack angles, and different combinations produce special attacks and combos. When you are not attacking, your fighter automatically raises a guard against incoming strikes, and because the blades truly block one another, that defense is what keeps you breathing. Winning comes down to timing, distance, technique, speed, and wits, much like real fencing.

Its historical setting is the seventeenth-century Polish-Lithuanian Commonwealth. Character models are built from 3D-scanned period clothing, and the single-player campaign is planned to be grounded in the region's realities. You will cross blades with Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more in this indie PC title.