
GET EVEN is an atmospheric action game that opens with Black, an ice-cold mercenary and hired gun, waking in a mysterious old asylum with no recollection of his past. Guided by an anonymous captor known only as Red, he agrees to undergo a strange form of treatment made possible by a unique piece of technology, a headset that lets its user relive memories and experience them again in the present moment. From that unsettling starting point, Black begins the painful work of trying to remember who he is.
The Pandora headset becomes the key to the entire journey, allowing Black to travel into the depths of his own mind. There he explores the truth behind the single fragment he can still recall: an attempt to rescue a teenage girl with a bomb strapped to her chest. Each excursion into memory blurs the line between what happened and what is happening now, keeping the true nature of events uncertain.
Built around this mind-bending premise, the indie title weaves psychological mystery through its action, asking players to question what is real as they piece together Black's fractured history. For PC players drawn to narrative-heavy experiences with a dark, cerebral edge, it offers a haunting descent into memory, identity and the unreliable stories we tell ourselves.