
Every Day We Fight is a turn-based tactical roguelite set against a war frozen in time. A mysterious alien invasion threatens humanity, and time itself has stopped for everyone except your small band of freedom fighters, forcing citizens from opposing sides to set aside their differences. Caught in an endless loop, you must forge ordinary civilians into heroes as they fight and die again and again, welcomed into what the game calls the resistance.
The alien Rifters aim to harvest the world's resources while countless lives hang frozen in the balance. Your group of three has slipped that curse, only to face something worse: every time they die, time resets. Missions come in many forms, from shutting down harvesters and defusing bombs to eliminating occupying troops, each earning the skills you need to push toward victory. Real-time exploration, stealth, and teamwork are essential to unlocking new abilities and better weapons.
Progress carries a moral edge. You can attempt secondary objectives to rescue other civilians, but doing so risks losing the ground you've gained, forcing a choice between saving those frozen in time and advancing toward your goal. Crucially, experience and skills persist across every loop, so with each death your civilians harden into seasoned veterans. Blending action, RPG, strategy, and FPS elements, it's a tactical PC roguelite about escaping the loop and saving the world, one grim run at a time.