Issue 041 — July 2026
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About the game

About Deadzone: Rogue

Deadzone: Rogue poster

Deadzone: Rogue opens with you waking aboard the ISS-X, stripped of any memory of who you are, as a legion of rogue machines closes in fast. This action roguelite challenges you to fight through swarms of enemies, loot rare gear, and equip augments in a bid to survive and, ultimately, conquer the Deadzone. Battles carry you through every sector of the ship, from the engine rooms to the brig, and pit you against massive biomechanical bosses that demand steady aim and quick reflexes.

Gunplay sits at the heart of it. You master more than thirty weapons, each modifiable with elemental affixes and upgrades, turning a shotgun into a void-spreading crowd crusher or a submachine gun into a room-clearing hail of ice. From plasma cannons to sniper rifles, your arsenal bends to fit any combat scenario, letting you incinerate drones with fire, freeze swarms, chain lightning between enemies, or banish them with a well-timed headshot.

Beyond weapons, dozens of augments, perks, and items reshape how you fight, whether you dominate from afar, strike from stealth, or lean into enhanced melee up close. Permanent upgrades let you remake yourself into a killing machine, boosting shields and amplifying elemental chaos across runs. On PC it delivers a fast, build-driven roguelite defined by player choice.