Issue 041 — July 2026
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About the game

About Bodycam

Bodycam poster

Bodycam sets out to be one of the most realistic multiplayer shooters around, built on Unreal Engine 5 to chase a level of photorealism the genre rarely attempts. Remarkably, it's the work of two French developers aged seventeen and twenty, who leaned on the engine's newest technologies to push graphics, sound and movement toward the cutting edge. On PC it aims to show what a next-generation FPS can look and feel like.

The experience is built around intense, tactical firefights. You coordinate with teammates, plan around your equipment and use ultra-detailed environments for cover and positioning, with cooperation and communication treated as essential to winning rather than optional extras.

Mode-wise there's a mix of the familiar and the new: classic Deathmatch and Team Deathmatch sit alongside a fresh Body Bomb mode built specifically for competitive play. Because the game targets high-end visuals, the developers openly recommend checking your system against the requirements before diving in. Launching in beta, it's set to receive ongoing fixes and content driven by community feedback.