Issue 041 — July 2026
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About the game

About ABRISS - build to destroy

ABRISS - build to destroy poster

ABRISS is an atmospheric physics game with a simple, satisfying premise buried in its name: build to destroy. You assemble structures from an assortment of parts and let them come crashing down onto your targets, unlocking new components as you progress and watching entropy do its worst across moody, digital-brutalist cityscapes.

Building is where creativity comes in. Parts differ in weight, form, and function, and combining them yields surprising machines. A thruster, connector, and bomb make a rocket; add a rotator and a laser and you've got a spinning laser rocket; stack a pillar, connector, and ultra-heavy cube and you've built a giant hammer. Half the fun is being resourceful, trying to level a target with fewer parts or in a more elegant way, though it turns into a spectacle no matter how you approach it.

Destruction rewards both cleverness and brute force. In campaign mode you aim to strike the main targets, whether that means punching a hole through an armored wall to reach a vulnerable center, detonating a bomb hidden in the environment, or using mechanisms like giant pistons to catapult heavy cubes. Sometimes simply hurling everything at once does the trick. As an indie simulation and strategy PC game, ABRISS turns demolition into a creative playground.