Issue 041 — July 2026
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Star Trek Fleet Command

Pierwsze wrażenia

Zapowiedź

STFC nails the Star Trek fantasy — recruiting Kirk, Spock and Picard and flying the Enterprise into a real-time fleet brawl is genuinely fun, and the alliance-driven PvP endgame has real depth. But it's a textbook Scopely live-ops title: progress is gated behind grind and aggressive monetization, and top-tier competition effectively requires spending. Great for lore fans and social alliance players; frustrating for anyone allergic to gacha-style paywalls.

USS Enterprise (NCC-1701)

PvE / hostile hunting · A

D'Vor

Mining / economy · B

Vi'dar / Vi'dar Talios

Borg / PvE farming · A

USS Franklin

All-rounder / PvP · B

Mantis

Hostile grinding / debuff · A

USS Discovery

Faction reputation / utility · B

Titan-A

Endgame PvP · S

USS Voyager

Armada / endgame · S

Beginner
Beginner

Star Trek Fleet Command Beginner's Guide: Your First 30 Days

How to build momentum in STFC without burning resources, over-leveling, or missing the choices that matter most early.

Tier List
Intermediate

Star Trek Fleet Command tier list

Which ships are worth investing in right now — a launch-window meta snapshot.

Systems
Core

Ships & Combat Explained: Crews, Counters and Isolytic Damage

STFC combat is won in the crew screen as much as the shipyard — here's the system beneath the explosions.

Obecnie brak aktywnych kodów.Gdy tylko kody będą dostępne dla Star Trek Fleet Command, opublikujemy je na stronie z kodami — wraz z pełnymi krokami wykorzystania.Przejdź na stronę z kodami

Jak wypada na tle innych

Wszystkie porównania
Kontra

Star Trek Fleet Command vs Star Trek Timelines

Both are officially licensed Star Trek mobile titles, but they scratch very different itches: Fleet Command is a real-time 4X MMO built around base-building, fleets and open-galaxy PvP, while Timelines is a stat-driven collection RPG that spans every era of the franchise.