How class advancement, sub-class branches, and stat allocation shape your character from level 120 to endgame.
- Base classes advance at level 120 and again around level 200 (e.g. Dark Knight to Soul Knight, Dark Wizard to Archmage/Soul Mage, Elf to Muse/Soul Elf).
- Each advancement forces a branch choice — e.g. Dark Knight's Defense Shield (tank) vs Bloodlust (lifesteal DPS) — so plan around your intended role.
- Allocate stats to your class core: Strength/Stamina for Dark Knight, Energy/Agility for Dark Wizard, Agility/Energy for Elf.
- Skill points are limited, so spec into the tree that matches your branch instead of spreading thin.
- Wings and awakening progression are major power multipliers — invest in them alongside class skills.
- The Dark Lord (added v1.05) uses Command/leadership stats and is built around summons and party buffs rather than solo damage.
- Respec resources are limited, so decide your PvE-vs-PvP focus before committing points.